Typed Temporal Interaction Features for Simulation-Backed Forecasting of Open-Source Game Release Incidents
Open-source video-game quality depends on inter-actions among code, assets, configuration, tests, contributors, and issue workflows, yet conventional defect predictors usually flatten or omit these relations.
By Shayma Alkobaisi, Anas AliarXiv cs.LG
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Originally published by arXiv cs.LG on Sep 30, 2026.
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